#include <AtTPC2Body.h>
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|  | AtTPC2Body () | 
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|  | AtTPC2Body (const char *name, std::vector< Int_t > *z, std::vector< Int_t > *a, std::vector< Int_t > *q, Int_t mult, std::vector< Double_t > *px, std::vector< Double_t > *py, std::vector< Double_t > *pz, std::vector< Double_t > *mass, std::vector< Double_t > *Ex, Double_t ResEner, Double_t MinCMSAng, Double_t MaxCMSAng) | 
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|  | AtTPC2Body (const AtTPC2Body &) | 
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| AtTPC2Body & | operator= (const AtTPC2Body &) | 
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| void | SetFixedTargetPosition (double vx, double vy, double vz) | 
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| void | SetFixedBeamMomentum (double px, double py, double pz) | 
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| void | SetSequentialDecay (Bool_t val) | 
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| Bool_t | GetIsDecay () | 
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| virtual Bool_t | ReadEvent (FairPrimaryGenerator *primGen) | 
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| virtual | ~AtTPC2Body ()=default | 
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Definition at line 25 of file AtTPC2Body.h.
 
◆ AtTPC2Body() [1/3]
      
        
          | AtTPC2Body::AtTPC2Body | ( |  | ) |  | 
      
 
 
◆ AtTPC2Body() [2/3]
      
        
          | AtTPC2Body::AtTPC2Body | ( | const char * | name, | 
        
          |  |  | std::vector< Int_t > * | z, | 
        
          |  |  | std::vector< Int_t > * | a, | 
        
          |  |  | std::vector< Int_t > * | q, | 
        
          |  |  | Int_t | mult, | 
        
          |  |  | std::vector< Double_t > * | px, | 
        
          |  |  | std::vector< Double_t > * | py, | 
        
          |  |  | std::vector< Double_t > * | pz, | 
        
          |  |  | std::vector< Double_t > * | mass, | 
        
          |  |  | std::vector< Double_t > * | Ex, | 
        
          |  |  | Double_t | ResEner, | 
        
          |  |  | Double_t | MinCMSAng, | 
        
          |  |  | Double_t | MaxCMSAng | 
        
          |  | ) |  |  | 
      
 
 
◆ AtTPC2Body() [3/3]
◆ ~AtTPC2Body()
  
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          | virtual AtTPC2Body::~AtTPC2Body | ( |  | ) |  |  | virtualdefault | 
 
 
◆ GetIsDecay()
  
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          | Bool_t AtTPC2Body::GetIsDecay | ( |  | ) |  |  | inline | 
 
 
◆ operator=()
◆ ReadEvent()
  
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          | Bool_t AtTPC2Body::ReadEvent | ( | FairPrimaryGenerator * | primGen | ) |  |  | virtual | 
 
 
◆ SetFixedBeamMomentum()
      
        
          | void AtTPC2Body::SetFixedBeamMomentum | ( | double | px, | 
        
          |  |  | double | py, | 
        
          |  |  | double | pz | 
        
          |  | ) |  |  | 
      
 
 
◆ SetFixedTargetPosition()
      
        
          | void AtTPC2Body::SetFixedTargetPosition | ( | double | vx, | 
        
          |  |  | double | vy, | 
        
          |  |  | double | vz | 
        
          |  | ) |  |  | 
      
 
 
◆ SetSequentialDecay()
  
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          | void AtTPC2Body::SetSequentialDecay | ( | Bool_t | val | ) |  |  | inline | 
 
 
The documentation for this class was generated from the following files: