#include <AtTPC2Body.h>
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| | AtTPC2Body () |
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| | AtTPC2Body (const char *name, std::vector< Int_t > *z, std::vector< Int_t > *a, std::vector< Int_t > *q, Int_t mult, std::vector< Double_t > *px, std::vector< Double_t > *py, std::vector< Double_t > *pz, std::vector< Double_t > *mass, std::vector< Double_t > *Ex, Double_t ResEner, Double_t MinCMSAng, Double_t MaxCMSAng) |
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| | AtTPC2Body (const AtTPC2Body &) |
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| AtTPC2Body & | operator= (const AtTPC2Body &) |
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| void | SetFixedTargetPosition (double vx, double vy, double vz) |
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| void | SetFixedBeamMomentum (double px, double py, double pz) |
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| void | SetSequentialDecay (Bool_t val) |
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| Bool_t | GetIsDecay () |
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| virtual Bool_t | ReadEvent (FairPrimaryGenerator *primGen) |
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| virtual | ~AtTPC2Body ()=default |
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Definition at line 25 of file AtTPC2Body.h.
◆ AtTPC2Body() [1/3]
| AtTPC2Body::AtTPC2Body |
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◆ AtTPC2Body() [2/3]
| AtTPC2Body::AtTPC2Body |
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const char * |
name, |
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std::vector< Int_t > * |
z, |
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std::vector< Int_t > * |
a, |
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std::vector< Int_t > * |
q, |
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Int_t |
mult, |
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std::vector< Double_t > * |
px, |
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std::vector< Double_t > * |
py, |
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std::vector< Double_t > * |
pz, |
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std::vector< Double_t > * |
mass, |
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std::vector< Double_t > * |
Ex, |
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Double_t |
ResEner, |
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Double_t |
MinCMSAng, |
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Double_t |
MaxCMSAng |
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) |
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◆ AtTPC2Body() [3/3]
◆ ~AtTPC2Body()
| virtual AtTPC2Body::~AtTPC2Body |
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virtualdefault |
◆ GetIsDecay()
| Bool_t AtTPC2Body::GetIsDecay |
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inline |
◆ operator=()
◆ ReadEvent()
| Bool_t AtTPC2Body::ReadEvent |
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FairPrimaryGenerator * |
primGen | ) |
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virtual |
◆ SetFixedBeamMomentum()
| void AtTPC2Body::SetFixedBeamMomentum |
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double |
px, |
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double |
py, |
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double |
pz |
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) |
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◆ SetFixedTargetPosition()
| void AtTPC2Body::SetFixedTargetPosition |
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double |
vx, |
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double |
vy, |
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double |
vz |
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) |
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◆ SetSequentialDecay()
| void AtTPC2Body::SetSequentialDecay |
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Bool_t |
val | ) |
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inline |
The documentation for this class was generated from the following files: