DataHandling::AtBranch * fRawEventBranch
virtual void UpdateRenderState()
void DumpEvent(std::string file)
Main tab in viewer for 3D and pad selection.
DataHandling::AtTreeEntry * fEntry
std::unique_ptr< TEveEventManager > TEveEventManagerPtr
void SetThreshold(Int_t val)
DataHandling::AtBranch * fEventBranch
DataHandling::AtBranch * fPatternEventBranch
void SetHitAttributes(TAttMarker attr)
std::vector< TEvePointSetPtr > fPatternHitSets
void SetPointsFromTrack(TEvePointSet &hitSet, const AtTrack &track)
void Exec() override
Called after the run's Exec() to update tab.
void MakeTab(TEveWindowSlot *slot) override
Create the gui components of the tab in the passed window slot.
void SetPointsFromHits(TEvePointSet &hitSet, const std::vector< std::unique_ptr< AtHit >> &hits)
std::vector< TEveElement > fPatterns
void SetMultiHit(Int_t hitMax)
Color_t GetTrackColor(int i)
std::unique_ptr< TEvePointSet > TEvePointSetPtr
TEveEventManagerPtr fEvePatternEvent
Subject for the entry number in the FairRoot tree.
TEvePointSetPtr fNoiseHitSet
void Update(DataHandling::AtSubject *sub) override
TEveEventManagerPtr fEveEvent
DataHandling::AtPadNum * fPadNum